Wiley Publishing, Inc. Mastering Autodesk® Maya® 2011
PDF (Original) | ENG | 1050 pages | 24.1 mb
In this book:
Chapter 1: Working in MayaDiscusses how to work with the various nodes and the node
structure that make up a scene. Using the Hypergraph, Outliner, Hypershade, Attribute
Editor, and Connection Editor to build relationships between nodes is demonstrated through
a series of exercises. References and the Asset Editor are also introduced. These features have
been created to aid with large Maya projects that are divided between teams of artists.
Chapter 2: Virtual Filmmaking with Maya Cameras
Provides an in-depth discussion of
the Maya virtual camera and its attributes. A number of exercises provide examples of standard
and custom camera rigs. Stereo 3D cameras are also introduced.
Chapter 3: NURBS Modeling in Maya
Walks you through numerous approaches for modeling
parts of a helmet for a space suit based on a concept drawing created by a professional
artist.
and much more....
Monday, August 29, 2011
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